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	<title>Comments for Ludicrous Software</title>
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	<link>http://www.ludicroussoftware.com</link>
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		<title>Comment on Admob ad support in Corona by Darren</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-3163</link>
		<dc:creator>Darren</dc:creator>
		<pubDate>Sat, 04 Sep 2010 16:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-3163</guid>
		<description>Hi Danny,

Not sure - I haven&#039;t installed iOS 4 on my 3G, so I haven&#039;t tested this with the latest version of iOS. When my iPhone 4 arrives (Wednesday!), I&#039;ll test it out and see if I can figure out what the problem might be.

(Update, 9 September: Tested on my iPhone 4 and the ads come in just fine. Danny, if you&#039;re experiencing this problem consistently, email me with more details and I&#039;ll see if I can try to reproduce what you&#039;re seeing - or not seeing, as the case may be.)

Thanks,
Darren</description>
		<content:encoded><![CDATA[<p>Hi Danny,</p>
<p>Not sure &#8211; I haven&#8217;t installed iOS 4 on my 3G, so I haven&#8217;t tested this with the latest version of iOS. When my iPhone 4 arrives (Wednesday!), I&#8217;ll test it out and see if I can figure out what the problem might be.</p>
<p>(Update, 9 September: Tested on my iPhone 4 and the ads come in just fine. Danny, if you&#8217;re experiencing this problem consistently, email me with more details and I&#8217;ll see if I can try to reproduce what you&#8217;re seeing &#8211; or not seeing, as the case may be.)</p>
<p>Thanks,<br />
Darren</p>
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		<title>Comment on Admob ad support in Corona by Danny</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-3124</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Fri, 03 Sep 2010 12:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-3124</guid>
		<description>Darren,

I have downloaded Knight’s Puzzle Free in the App Store but i don&#039;t see any ads with iPhone iOS 4?
Do you know why?

Danny</description>
		<content:encoded><![CDATA[<p>Darren,</p>
<p>I have downloaded Knight’s Puzzle Free in the App Store but i don&#8217;t see any ads with iPhone iOS 4?<br />
Do you know why?</p>
<p>Danny</p>
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	<item>
		<title>Comment on Admob ad support in Corona by Darren</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-827</link>
		<dc:creator>Darren</dc:creator>
		<pubDate>Thu, 08 Jul 2010 14:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-827</guid>
		<description>Hi Andrew,

When I test the code in desktop browser, I also get a blank white page. If I put the &#039;ad.html&#039; file onto a webserver and load that page in Safari on my iPhone, I get an ad. So my guess is that Admob is doing some browser detection and only sending ads when the UA is a mobile browser.</description>
		<content:encoded><![CDATA[<p>Hi Andrew,</p>
<p>When I test the code in desktop browser, I also get a blank white page. If I put the &#8216;ad.html&#8217; file onto a webserver and load that page in Safari on my iPhone, I get an ad. So my guess is that Admob is doing some browser detection and only sending ads when the UA is a mobile browser.</p>
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		<title>Comment on Admob ad support in Corona by Andrew III</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-797</link>
		<dc:creator>Andrew III</dc:creator>
		<pubDate>Wed, 07 Jul 2010 18:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-797</guid>
		<description>I&#039;ve tried this code, i have admob code and it always shows up as a blank white page.  what am I doing wrong?  viewing the code they give me in a browser is also just a blank white page</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried this code, i have admob code and it always shows up as a blank white page.  what am I doing wrong?  viewing the code they give me in a browser is also just a blank white page</p>
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		<title>Comment on Admob ad support in Corona by Darren</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-440</link>
		<dc:creator>Darren</dc:creator>
		<pubDate>Tue, 15 Jun 2010 19:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-440</guid>
		<description>Hi OderWat,

You will need to create an AdMob account, and then under &quot;Sites &amp; Apps&quot;, select &quot;Add Site/App&quot;. Select &quot;iPhone Web&quot; from the list of choices, and follow the prompts. For the URL field I just pointed to the info page on my site for the game in which I embedded the ads.

I don&#039;t know if/how AdMob checks to see if I&#039;m complying with their guidelines; you&#039;d have to talk to AdMob about that.</description>
		<content:encoded><![CDATA[<p>Hi OderWat,</p>
<p>You will need to create an AdMob account, and then under &#8220;Sites &#038; Apps&#8221;, select &#8220;Add Site/App&#8221;. Select &#8220;iPhone Web&#8221; from the list of choices, and follow the prompts. For the URL field I just pointed to the info page on my site for the game in which I embedded the ads.</p>
<p>I don&#8217;t know if/how AdMob checks to see if I&#8217;m complying with their guidelines; you&#8217;d have to talk to AdMob about that.</p>
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		<title>Comment on Admob ad support in Corona by OderWat</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-437</link>
		<dc:creator>OderWat</dc:creator>
		<pubDate>Tue, 15 Jun 2010 12:37:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-437</guid>
		<description>Hi Darren,

what are the details about the AdMob Website? How do they check if the site is OK with their guidelines and what do you enter in creating this entry on their site anyway?</description>
		<content:encoded><![CDATA[<p>Hi Darren,</p>
<p>what are the details about the AdMob Website? How do they check if the site is OK with their guidelines and what do you enter in creating this entry on their site anyway?</p>
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		<title>Comment on Admob ad support in Corona by Michael Hartlef</title>
		<link>http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/comment-page-1/#comment-171</link>
		<dc:creator>Michael Hartlef</dc:creator>
		<pubDate>Thu, 03 Jun 2010 22:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/?p=250#comment-171</guid>
		<description>That is awesome. Thanks a lot for sharing this.</description>
		<content:encoded><![CDATA[<p>That is awesome. Thanks a lot for sharing this.</p>
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	<item>
		<title>Comment on Playing with Pixels by Darren</title>
		<link>http://www.ludicroussoftware.com/pixel-bender/playing-with-pixels/comment-page-1/#comment-93</link>
		<dc:creator>Darren</dc:creator>
		<pubDate>Sun, 04 Apr 2010 20:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/blog/?p=226#comment-93</guid>
		<description>Hi Alistair - I am using brute force in the pure AS3 method and the Pixel Bender method. I thought it would provide for a better comparison between the two methods, although there are undoubtedly faster ways of doing it (as your example shows).</description>
		<content:encoded><![CDATA[<p>Hi Alistair &#8211; I am using brute force in the pure AS3 method and the Pixel Bender method. I thought it would provide for a better comparison between the two methods, although there are undoubtedly faster ways of doing it (as your example shows).</p>
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		<title>Comment on Playing with Pixels by Alistair</title>
		<link>http://www.ludicroussoftware.com/pixel-bender/playing-with-pixels/comment-page-1/#comment-92</link>
		<dc:creator>Alistair</dc:creator>
		<pubDate>Sun, 04 Apr 2010 17:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/blog/?p=226#comment-92</guid>
		<description>Interesting article! Were you using a brute force method to calculate the new state of the Game of Life? With pure AS3, you can get an big speed increase by letting a convolution filter do all the calculating for you. Here&#039;s my example: http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/

I wonder if any similar optimisations could be brought in with Pixel Bender? :)</description>
		<content:encoded><![CDATA[<p>Interesting article! Were you using a brute force method to calculate the new state of the Game of Life? With pure AS3, you can get an big speed increase by letting a convolution filter do all the calculating for you. Here&#8217;s my example: <a href="http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/" rel="nofollow">http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/</a></p>
<p>I wonder if any similar optimisations could be brought in with Pixel Bender? <img src='http://www.ludicroussoftware.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Mobile at MAX by Max Antinori</title>
		<link>http://www.ludicroussoftware.com/adobe/mobile-at-max/comment-page-1/#comment-90</link>
		<dc:creator>Max Antinori</dc:creator>
		<pubDate>Tue, 13 Oct 2009 04:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludicroussoftware.com/blog/?p=207#comment-90</guid>
		<description>Just posted my own MAX musings too, although unlike you and Dale I forgot to say how great it was to share beers and reconnect with  all you guys again. Guess I&#039;m just a cold thoughtless jerk. Good luck in Japan market, you have it EASY ;)

Max</description>
		<content:encoded><![CDATA[<p>Just posted my own MAX musings too, although unlike you and Dale I forgot to say how great it was to share beers and reconnect with  all you guys again. Guess I&#8217;m just a cold thoughtless jerk. Good luck in Japan market, you have it EASY <img src='http://www.ludicroussoftware.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Max</p>
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