Blog Archive 2012 Simple app to ipa script May 17 2012 Remove Unused Libraries From Corona Apps May 08 2012 Corona Bunnymark Performance Mar 09 2012 PlayBook Sales/Downloads Feb 21 2012 Scope in Corona Jan 16 2012 2011 hasEventListener() in Corona Dec 23 2011 Speed Up Device Builds in Image-heavy Apps Dec 20 2011 Fixing the Corona Debugger in Snow Leopard Dec 12 2011 Build Missile Command With the Corona SDK Nov 21 2011 Performance of Local v. Table Functions Nov 01 2011 Using `do/end` for Disposable Code Sep 21 2011 Passing Parameters in timer.performWithDelay() Sep 05 2011 Corona Physics: Forced Horizontal/Vertical Bouncing Sep 01 2011 Fastest way to remove all Event Listeners Aug 24 2011 Using the Corona Debugger Aug 22 2011 Corona Ads API Tutorial Aug 17 2011 table_AS3: AS3 Array Methods for Lua Aug 12 2011 Object-Oriented Function Calls in Corona Aug 10 2011 Custom Corona SDK Locations for TextMate Bundle Aug 03 2011 Switching to Octopress Aug 02 2011 Reloading AdMob Ads in Mobile AIR apps Jul 19 2011 Corona Quick Tip: Nested Block Comments Jul 08 2011 Simple OOP with Inheritance in Corona: My Approach Jul 06 2011 JSFL to bulk rename Classes in a .fla Jun 13 2011 FITC Toronto, Day Two May 03 2011 FITC Toronto, Day One May 02 2011 Five days with a Nokia E7 Apr 05 2011 Signing PlayBook Apps Feb 25 2011 Create a movie from a SWF using After Effects Feb 23 2011 Using SWFSheet with Corona Jan 13 2011 Table shuffling in Lua/Corona Jan 07 2011 Corona Physics Shape Panel for Adobe Fireworks Jan 06 2011 2010 2010 Highlights Dec 30 2010 Corona TextMate Bundle Page Dec 29 2010 Testing Flash Pro apps in the PlayBook Simulator Nov 18 2010 Poker Solitaire for Android now available Nov 01 2010 Adobe MAX 2010 Roundup Oct 30 2010 Corona TextMate bundle updates Oct 20 2010 Long compile time when downsaving a fla to CS4 Oct 03 2010 Corona Bundle for TextMate Sep 29 2010 Interpreting Apple’s new TOS Sep 10 2010 Knight’s Puzzle Free in the App Store Jun 09 2010 Admob ad support in Corona Jun 03 2010 Ludicrous Software in the App Store May 29 2010 Playing with Pixels Apr 04 2010 2009 2009 in Review Dec 31 2009 Device Central Error: “Pool Capacity too low” Oct 21 2009 Mobile at MAX Oct 12 2009 Going to MAX? Sep 23 2009 Teaching at Red River College this fall Aug 17 2009 Travel plans for MAX Jul 20 2009 When to save Shared Object data Jul 09 2009 Quirks with the Device object Jul 09 2009 Nokia 5800 Landscape bug in Device Central Jul 05 2009 Bitmap Manipulation in Flash Lite May 29 2009 Update to Flash Lite Player on 5800 May 25 2009 Ovi Launches in Australia… May 25 2009 Talkin’ Flash at the Smackdown May 19 2009 ADC Article on creating a List component May 05 2009 Input text fields and the accelerometer on the Nokia 5800 May 01 2009 Fun with Firmware! Mar 31 2009 GDC Mobile Recap Mar 30 2009 GDC Mobile Starts Tomorrow! Mar 22 2009 Hit area size on the 5800 Mar 15 2009 Button problems on the 5800 Mar 11 2009 GDC Mobile just around the corner Mar 10 2009 Flash Font Bugs (again) Mar 04 2009 SVG-T Icons for S60 Flash Lite Apps Feb 22 2009 Nokia 5800: First Impressions Feb 21 2009 Creating Icons for Windows Mobile Flash Lite apps Feb 21 2009 Open Screen Project News Feb 16 2009 Flash Lite Distributable Player Public Beta Feb 16 2009 Flash Lite Developers Challenge Feb 16 2009 Adobe Mobile Site Feb 16 2009 Flash Lite 3 Training Video Jan 26 2009 What is ‘legal content’? Jan 24 2009 Fireworks Guides Panel Jan 16 2009 Quitting Capuchin Flash Lite apps Jan 13 2009 2008 Goodbye 2008! Dec 24 2008 New Flash Lite Video Training Dec 18 2008 The Future of Flash Lite Dec 17 2008 SWF2JAR: I Can’t Quit You Dec 03 2008 Flash Lite on the C905 Nov 28 2008 SE C905: First Impressions Nov 26 2008 MAX 2008 Tips and Tricks Demo Files Nov 24 2008 Other Flash Lite Sessions at MAX Nov 13 2008 MITACS-IIMS Interactive Media Workshop Oct 20 2008 Mobile Events at MAX Oct 06 2008 Speaking at next IGDA Winnipeg meeting Sep 15 2008 28 Smashing Games now available on VZW Sep 11 2008 Speaking at MAX Aug 15 2008 Poker Solitaire now available Aug 08 2008 Not really a ‘plan’, per se Jul 10 2008 ID3 data in Flash Lite Jun 16 2008 SetFullScreen (and other fscommands) May 27 2008 Accelerometer notes, Part 1 May 26 2008 W910i font bug May 25 2008 SE W910i: First Impressions May 22 2008 Optimizing loops May 01 2008 Open Screen Project Announced May 01 2008 How to Customize your Mobile Apr 10 2008 Review of Learning ActionScript 3.0 Mar 27 2008 Testing remote content in Device Central Mar 24 2008 Flash Lite 1.1 array sorting Mar 16 2008 Flash Lite 1.1: Rotation toward a point Mar 02 2008 GDC Mobile recap Feb 26 2008 Game On Manitoba Feb 11 2008 Dive into Classics Jan 18 2008 MobileKey Class Jan 15 2008 Edit Your Templates Jan 12 2008 2007 Smashingly good news! Dec 12 2007 GDC Mobile Sessions Announced Nov 30 2007 Optimization tip: Use Graphic Symbols Nov 20 2007 Flash Lite pre-installed on WM6 smartphone Nov 15 2007 IGF Mobile Competition Entries Nov 02 2007 Next FitP Meeting Oct 19 2007 The Incredible Shrinking Screen Oct 10 2007 Flash Lite 3 & Opera Oct 10 2007 Flash Lite 2.0 for Sony-Ericsson Oct 10 2007 Back from MAX Oct 10 2007 MAX Day 0 Sep 30 2007 Debugging with Firefox Sep 18 2007 Inaugural IGF Mobile Aug 30 2007 New services from Nokia Aug 29 2007 The Same Game for Pocket PC Aug 24 2007 Nokia battery advisory Aug 21 2007 ‘Hacking’ dynamic text fields inFlash Lite 1.1 Aug 16 2007 Shaking up the mobile internet Jul 28 2007 It’s 9:00; do you know where your content is? Jul 24 2007 For want of a minus sign Jul 19 2007 Tracing a bitmap? Consider Fireworks Jul 16 2007 New mobile gaming portal announced Jun 20 2007 The Future of Mobile Games Jun 19 2007 First PMP to support Flash Lite 3? Or not? Jun 15 2007 Another PMP, with a twist Jun 13 2007 New Flash Lite PMP Jun 10 2007 The mobile-friendly web May 28 2007 Links from New Media Manitoba Presentation May 23 2007 New version of the Nokia 6682 available from Rogers… May 22 2007 Upcoming presentation on Flash Lite May 17 2007 …and we’re back May 17 2007 Vacation time for Ludicrous Software Apr 26 2007 Quick and easy revision control Apr 16 2007 Flash Lite on the iPod Apr 01 2007 A new twist on ‘mobile devices’ Mar 29 2007 Bug in Device Profile Update No. 5? Mar 28 2007 Gadget lust Mar 23 2007 Flash Lite Friday, Volume 16 Mar 23 2007 The Escapist on Casual Games Mar 21 2007 New Look for Knight’s Puzzle Mar 20 2007 Winnipeg Adobe User Group Mar 09 2007 The new N-Gage, and Flash Lite Mar 06 2007 Gaming Habits Feb 28 2007 Installing Flash Lite 1.1 and Flash Lite 2.0 on the same device Feb 23 2007 Going to GDC Mobile Feb 23 2007